Jan 08, 2007, 04:51 PM // 16:51
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#101
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Wilds Pathfinder
Join Date: May 2005
Location: Take me where I cannot stand.
Guild: The Better Part of Valor
Profession: W/N
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[skill]Wary Stance[/skill]
Wary Stance isn't useless. My warrior brings this whenever I know I'll have to run through a lot of Shiroken without fighting them. Like on the Rajazan Farming run.
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Jan 08, 2007, 04:56 PM // 16:56
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#102
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Furnace Stoker
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[skill]"The Power Is Yours!"[/skill]
So how come theres 5 pages on worst skills and this BS doesnt even get mentioned?
Edit - trying to figure how to link the skill icon
Last edited by bhavv; Jan 08, 2007 at 05:04 PM // 17:04..
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Jan 08, 2007, 08:16 PM // 20:16
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#103
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Wilds Pathfinder
Join Date: Jul 2006
Location: Deep in Maguuma, by the Falls
Guild: Liberators of Agony
Profession: Mo/R
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Quote:
Originally Posted by bhavv
[skill]"The Power Is Yours!"[/skill]
So how come theres 5 pages on worst skills and this BS doesnt even get mentioned?
Edit - trying to figure how to link the skill icon
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got this off wiki
This skill costs a total of 43 1/3 energy between the initial cost, energy degeneration and lost energy regeneration, which is likely to drain the paragon completely. If, however, it is used with only 10 energy, it only causes a loss of 16 2/3 energy plus any energy gained from Leadership.
I think in most cases Never Give Up might be better, because the penalty of only giving energy to those under 75% health isn't that bad. Only thing about that is your casters might not be under 75%. My take on this(and I'm no paragon expert) is that you could probably counter it completely using one energy gain shout, blood ritual, and the leadership line. There are probably ways to minimize the effectiveness of the energy degen, like the wiki excerpt states, the problem is finding the ideal time for it to work.
Any paragon experts out there?
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Jan 08, 2007, 10:37 PM // 22:37
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#104
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Desert Nomad
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Quote:
Originally Posted by Jetdoc
By the way, has anyone else found other uses for Rigor Mortis? I know I tried it with a W/N on a one-on-one battle once, which helps you get past the ripostes and deadly ripostes...
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Rigor Mortis? The obvious use for me is an Assassin, the only melee that really NEED hit combos for damage. And assassins also have skills based in if the target is hexed.
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Jan 09, 2007, 12:00 AM // 00:00
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#105
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Lion's Arch Merchant
Join Date: May 2005
Location: Scotland
Guild: The Illuminati
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Quote:
Originally Posted by bhavv
[skill]"The Power Is Yours!"[/skill]
So how come theres 5 pages on worst skills and this BS doesnt even get mentioned?
Edit - trying to figure how to link the skill icon
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As mentioned above. 10 energy degeneration really makes little difference if you dont have any energy after the initial cast. Paragon also has access to a bunch of adrenal skills that A) dont require energy and B) in combination with leadership provide quite a large energy gain. Given a bar with 3/4 adren based shouts/chants it would be easy to be back at +20 energy within seconds of the degen wearing off.
I'm not about to say this is a great skill, its not, but it is another that is far from useless.
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Jan 09, 2007, 12:16 AM // 00:16
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#106
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Lion's Arch Merchant
Join Date: May 2005
Location: Scotland
Guild: The Illuminati
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Quote:
Originally Posted by NeHoMaR
Wahahaha! man, what's up with you?
[skill]Plague Touch[/skill] [skill]Remedy Signet[/skill] both unlinked, fast cast, fast recharge, cheap; and you have your "unblindable" warrior.
With that I enter in the topic, being [skill]Sight Beyond Sight[/skill] one of the useless skills of the game, because is linked to the wrong attribute AND wrong profession (being the skill a self one)
Imagine, for example, [skill]Conjure Lightning[/skill] linked to Energy Storage, OMG!
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Dude, that is quite possibly the most stupid post I have seen in a long time. I guess you either didnt play warrior in GvG recently or you play at around r3000.
Blinding surge blinds you every 4s. You can try to counter it with plague touch if you like, but you'll be out of energy in under 30s leaving you unable to use YAA, frenzy, burst of agression, sprint, crit chop......................
Go watch obs mode and tell me how many plague touch warriors you see. In the last 2 months I saw a grand total of 1.
Remedy sig works a little better seeing as it doesn't pwn your energy, you still only get 1 attack between blinds though.
BUT you kind of missed the point of a linked attribute. True, they aren't linked, but they don't scale either. Think before embarrasing yourself next time.
@Jetdoc
Rigor Mortis used to be used quite commonly for physical damage spikes(both Warrior and ranger). Its not so common any more due to the nerf of distortion and the proliferation of mesmers present in the current metagame(shatter enchant>>aegis for those that didnt get it).
It wouldnt suprise me at all if it sees a comeback in the future.
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Jan 09, 2007, 01:16 AM // 01:16
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#107
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Desert Nomad
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Quote:
Originally Posted by Brother Andicus
Dude, that is quite possibly the most stupid post I have seen in a long time.
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/sarcasm You are that one with the ignore list full, and friends list empty, right? Maybe you are one of the poster that suggest implement a infinite ignore list because your enemies list is too big? yeah, maybe you are, hahahaha! /end of sarcasm
Man, no need for that "defensive" position with me, I never flame anything in this forum, never; Maybe you misunderstood my post, my post is an personal opinion, not a flame, not a demonstration that who know more the game.
And yes, I play a lot melee, there are 5 melee professions in game, not only warrior, so it's obvious for someone that has one year playing like me Good night! and good luck!
Last edited by NeHoMaR; Jan 09, 2007 at 01:32 AM // 01:32..
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Jan 09, 2007, 05:17 AM // 05:17
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#108
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Furnace Stoker
Join Date: May 2006
Profession: R/
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Sight Beyond Sight is still useful even at zero spawning power. It's 5 energy for 8 seconds of no blindness, and a 20 second recharge. That means nearly half the time you are blind free, and it's much cheaper than spamming plague touch.
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Jan 09, 2007, 08:35 AM // 08:35
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#109
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Wilds Pathfinder
Join Date: Sep 2005
Location: Manchester, England
Guild: New Dragons [NDR]
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The point with Sight beyond Sight is that if it was in any other attribute, it would be very very abusable.
It can be used to good effect in a Spirit's Strength Rit build though.
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Jan 09, 2007, 09:38 PM // 21:38
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#110
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Desert Nomad
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Quote:
Originally Posted by Bale_Shadowscar
The point with Sight beyond Sight is that if it was in any other attribute, it would be very very abusable.
It can be used to good effect in a Spirit's Strength Rit build though.
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I have never been killed by a melee Ritualist, the Ritualists that kill me are the spirit spammers. And I play a lot PvP. Maybe I must make/test myself a build; I normally never even test a build that never kill me, but I am curious.
Obviously I try to play the builds (with my personal touch) that kick my ass all time in PvP, not Rt/A that just tickle my ankles.
Last edited by NeHoMaR; Jan 09, 2007 at 09:46 PM // 21:46..
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Jan 10, 2007, 02:04 AM // 02:04
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#111
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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it would be nice to see some skill get some changes to them like warrior stances less recharge time and if you a skill it cancels out.Defencsive stance and Wary Stance I would re look at all of those stances.I would adjust some already nerfed skills if you bought them and what a waste of gold or skill cap to get a useless skill.
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Jan 10, 2007, 08:57 AM // 08:57
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#112
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Wilds Pathfinder
Join Date: Sep 2005
Location: Manchester, England
Guild: New Dragons [NDR]
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Quote:
Originally Posted by NeHoMaR
I have never been killed by a melee Ritualist, the Ritualists that kill me are the spirit spammers. And I play a lot PvP. Maybe I must make/test myself a build; I normally never even test a build that never kill me, but I am curious.
Obviously I try to play the builds (with my personal touch) that kick my ass all time in PvP, not Rt/A that just tickle my ankles.
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I play a Spirit's Strength Rit in RA sometimes. Despite the lack of armor (Their main weakness) they can actually dish out quite a bit of damage.
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Jan 17, 2007, 02:21 AM // 02:21
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#113
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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There is a skill that really needs a good over haul and that is Shield of Regeneration as no one use it even just in Prophecies alone no one would use it.It has a large use of energy and recharge time.I would suggest 10 enrergy and 20 to 15 sec. recharge time but for the most lessen the energy used by it.this is still not a bad elite skill anyways it need fixing.I would use it but not at 15 and 20 sec. recharge.
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Jan 19, 2007, 04:27 AM // 04:27
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#114
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Ascalonian Squire
Join Date: Sep 2006
Guild: Diversionary Tactics [DT]
Profession: R/Me
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Quote:
Originally Posted by Rok
Umm, yeah. Because nobody uses a minion bomber build ever. Nobody ever dies so Death Nova is useless.
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that statement is so untrue, do u ever pvp? i'm guessing not
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Jan 19, 2007, 05:31 AM // 05:31
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#115
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Forge Runner
Join Date: Nov 2005
Profession: R/
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Quote:
Originally Posted by Kryth
~ Vengeance =_=
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That's actually not a bad skill for a MM. It's quick and gives you another corpse.
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Jan 19, 2007, 05:58 AM // 05:58
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#116
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Jungle Guide
Join Date: May 2006
Guild: The Seraphim Knights [TSK]
Profession: E/A
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If you took:
[skill]Empowerment[/skill]
And reduced the recharge to 20 seconds, and increased the spirit level a few notches, it would be a really nice skill for a rit to cast off of. The only really viable off-casting skills are:
[skill]Destruction[/skill], [skill]Pain[/skill], and [skill]Preservation[/skill]
But these are either too expensive, too long a recharge, or an Elite
As far a really useless skills goes, I'm in favour of nominating:
[skill]Power Flux[/skill]
To fix this one, you'd need to change the energy degen to -3, and make the hex duration equivalent to whatever Power Leak would be (about 20 seconds).
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Jan 19, 2007, 06:34 AM // 06:34
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#117
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Wilds Pathfinder
Join Date: Aug 2006
Location: Melbourne
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very interesting that the skill icon posted above for power flux states that it recharges instantly if the target isn't casting a spell.
The actual skill description doesn't read this but if it did have this hidden feature, it would be a very viable spell if you missed an interrupt.
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Jan 19, 2007, 06:43 AM // 06:43
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#118
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Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Quote:
Originally Posted by xDusT II
very interesting that the skill icon posted above for power flux states that it recharges instantly if the target isn't casting a spell.
The actual skill description doesn't read this but if it did have this hidden feature, it would be a very viable spell if you missed an interrupt.
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That might be its effect from Betas and it hasn't been updated yet. Thats my best guess.
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Jan 19, 2007, 09:26 AM // 09:26
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#119
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: The Yakslappers
Profession: Mo/Me
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[skill]Balthazar's Pendulum[/skill] gets my vote.
Maybe if it returned any (or some) damage along with the knockdown to the foe causing it...
(Like a beefed up reversal of damage.)
Last edited by Mammoth; Jan 19, 2007 at 09:33 AM // 09:33..
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Jan 19, 2007, 10:52 AM // 10:52
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#120
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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[skill]Mirrored Stance[/skill]
What about this behemoth. I'm thinking it would be more reliable just to bring your own copy of the stance, even asuming you could predict what the foe is using (elite stances, uh, Gladiator's Defense in dragon's lair? )
For PvP you might get a 1 sec duration natural stride if you're lucky, but in the cases of Dark Escape, Shadow of Haste (try get hold of that ), Frenzy etc, just bring your own.
A primer for black lotus strike etc? Siphon Speed ftw.
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